Portfolio – MilMo

MilMo – Junebud AB (2011-2012) Concepting, modeling, texturing, scripting, testing, designing GUI/HUD elements, drawing icons, creating promotional material, animation, game design scripting, writing copy for some items and quests, web code, comic coloring. Yes, I did a bit of everything. MilMo is a F2P Action MMO made with Unity.      

Portfolio – SolveIt

SolveIt – Marklund Games (2010-2011) All art from concept to particle effects and promotional material. There has however been changes and additions since I left the project.    

Portfolio – Twang!

Twang! – That Game Studio (2010) AD, Concepts, Textures, GUI, Menues, Particles and Promotional material. Also additional modelling and animation.    

Portfolio – Garbage Game

Garbage Game – Obatix Crew (2009-2010) Made this as a school project with a programmer with C#. It is intended to be a serious game where you learn how to sort your trash.  

Copyright © 2012 Annette Nielsen